v5.0.1-beta
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* Updated to Forge 52.0.15
* Added affinity data for new items and creatures
* Added sanguine cores for new creature types
* Added rune enchantment definitions for new mace enchantments
* Runecarving Table recipes now properly grant expertise
* Fixed a crash that occurs when a thrown magickal metal trident strikes a creature
* Fixed a bug preventing the Silk Touch property for Break spells working in certain circumstances
* Fixed concocter recipes to properly recognize water flasks and water bombs as ingredients
* Fixed an issue where some Earthshatter Hammer and Dissolution Chamber recipes were not being recognized
* Made the Shear spell payload's research entry no longer require shearing things as a prerequisite
* Removed the shear use statistic from mod tracking
* Fixed Dissolution Chamber research requirements to use metal dust tags instead of specific items
* Updated the Conjure Animal spell to allow summoning armadillos
* Fixed a bug where conjuring light could crash a multiplayer server in certain circumstances
* Prevent Treefolk from fertilizing Alpha Grass blocks from the mod Regions Unexplored to prevent a crash
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }