🚀 **skript-worldedit** is here! This new Skript addon brings **WorldEdit** and **FAWE** support to Skript, offering numerous effects and expressions for efficient world manipulation. As this is the initial release, and a shockingly small amount of testing was done, it may have some bugs. Please report any issues on the GitHub. Happy scripting!
For more information on the syntax included in this release, see the syntax.md file in the repository. At a later time, the syntax will be on SkriptHub's docs, and hopefully SkUnity's too, but for the time being, the file will have to do.
## Features
- **Region elements** - use regions to perform operations, such as setting/replacing blocks, along with a plethora of other effects and expressions.
- **Shapes** - create shapes in the world, with custom parameters for maximum freedom.
- Efficiently and easily manipulate your Minecraft world
## Coming soon
- Schematic support to save, paste and delete
- More region syntax
- More flexibility for already existing syntax
- A bunch more (the syntax.md file goes into a tiny bit more detail)
Special thanks to @IronApollo for always helping out, and contributing!
Full Changelog: https://github.com/cheeezburga/SkWE/commits/1.0.0
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }