## 📝 Changelog (Version 0.2.0-Beta)
This is the first major step towards stable graphics optimization. In this version, we focused on eliminating micro-stutters during world generation and stabilizing peak FPS.
### 🔧 Graphics & Engine (Rendering & JIT)
* **Added JIT Warmup:** Implemented pre-warming for critical rendering and math classes during game startup. This completely eliminates stutters in the first few seconds after joining a world.
* **Integrated Smart Cache:** Added a custom cache manager to optimize native memory buffers, significantly reducing Garbage Collector (GC) overhead.
### 📊 Performance Monitoring & Networking
* **Introduced Frame Profiler:** Implemented an internal frame profiler that tracks performance drops in real-time to help smooth out the FPS frame time graph.
* **Added Network Tuner:** Optimized network packet processing, decreasing CPU load when playing on heavy multiplayer servers.
### 🧹 Code Cleanup & Stability
* **Pure Java Optimization:** Refactored the core architecture into pure Java, stripping away bloated runtime dependencies for maximum lightweight performance.
* **Improved Mixin Stability:** Reworked injection points within the Fabric loader to prevent crashes and ensure better compatibility with other mods.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }