- **Added a mod version with the exclusive addition of a global settings menu and config file, when installed alongside [MidnightLib](https://modrinth.com/mod/midnightlib)** ⚙️ (closes [#15](https://github.com/Tschipcraft/spawnanimations/issues/15))
- Added [Catalogue](https://www.curseforge.com/minecraft/mc-mods/catalogue) support
- Added custom Data Pack ModMenu badge using [ModMenu Badges Lib](https://modrinth.com/mod/modmenu-badges-lib)
- **Added ingame Edit value button for the activation distance slider**
- **Restructured data pack**
- **Added recovery function for worn armor and tool items, that appends newly post-spawn items to the already existing data for hiding worn armor and tools, even when one container item was overwritten** (closes [#6](https://github.com/Tschipcraft/spawnanimations/issues/6))
- Added new icon
- Added automatic mob height detection
- Added native support for chest, trapped chest, ender chest, beacon and hopper blocks to prevent unnecessary block updates
- Reformatted ingame menus
- Added global `/function #tschipcraft:menu` command
- Fixed Farm incompatibility (closes [#10](https://github.com/Tschipcraft/spawnanimations/issues/10))
- Fixed tall entities stopping their dig up animation when a block gap is between the starting and the destination block
- Fixed teleporting mobs up 0.5 blocks even when the animation aborts beforehand
- Fixed broken suffocation checks
- Added an additional exclusion criteria check for mob crushers
- Fixed FallDistance reset triggering every tick, even when the entity is already protected with Invulnerable:1b
- Fixed not retaining Silent NBT tag when set to 0b
- Fixed broken damage trigger in mc1.19.4 and above
- Reformatted tag lists
- Added new custom license
Optional dependencies
Spawn Animations Compats
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }