### Added
- Ancient Shadow Armor (Very rare drop from Eater of Souls)
- Rotten Chunks and Vertebra (Drops from Eater of Souls and Crimera, respectively. Does nothing right now)
- Compatibility with Numismatic Overhaul (Not yet working due to Numismatic Overhaul bug)
- Option to force a different evil for your worlds (can allow for both evils in the same world)
- Option to disable Dungeon and Cave Chests from generating
### Changed
- ReImplemented Mimics (Only spawn in Hardmode, can be enabled and disabled with /hardmode command for now)
- Mimics are going to be changed more later to make them more unique and not just the same as from Artifacts
- Mimics have surface, cave, ice, and shadow variants (same loot tables right now)
### Fixed
- Piggy Bank and Safe not opening if block placed above
- Mobs being able to see the player when invisible
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }