<p>Digimon added:<br>- Shakkoumon<br><br>New evolutions:<br>- Devimon -> Jokermon, Devidramon -> Mephismon, Wendimon -> Mephismon, Keramon -> Exermon, Raremon -> Ghilliedhumon, Kuwagamon -> AtlurKabuterimon (Red), Angemon -> Shakkoumon, Guardromon (Gold) -> Shakkoumon, PlatinumScumon -> Shakkoumon<br>- Kuwagamon no longer evolves into AtlurKabuterimon (Blue)</p>
<p>New stuff:<br>- Falling attacks like Divine Axe / Gliding Rocks now hit everything in a small radius on landing, instead of only the one target they hit directly<br>- Wandering Digimon now stick closer to where they spawned and walk back there after a fight, instead of drifting off<br>- Untamed Digimon now take about 3x loger to despawn from inactivity<br>- Biome compatibility with Biomes O' Plenty<br>- Fixed compatibility with Galosphere<br>- Pistmon is now also Plant/Insect type<br>- ShimaUnimon is now pure Beast type<br>- Coredramon (Green) now spawns in Insect biomes instead of mountains<br>- Replaced 16 Digimon icons<br>- Renamed several Digimon</p>
<p>Fixes:<br>- Fixed AtlurKabuterimon / AtlurKabuterimon (Blue) textures not matching their model<br>- Fixed diet food tooltips not showing a name for one of the food slots<br>- Fixed broken inventory grid size on baby/child/adult Digimon<br>- Fixed Poyomon not rendering its semi-transparent texture<br>- Fixed which baby Digimon can hatch into Warumonzaemon vs Waruseadramon (some were on the wrong line)<br>- Okuwamon and Pistmon can now also hatch from Kuramon</p>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }