Fixed a TON of bugs, and did some balancing
Items in the pocket dimension get thrown out so that players don't lose all their items after dying.
Items also don't fly uncontrollably into the air after leaving the pocket dimension
Buffed the trader's attacks once again (not by too much, so sword doesn't do 7 hearts)
Increased the trader's speed slightly
Also new version of Animated Java is used, so some fixes and changes there to account for it.
Custom model data is now replaced with item models.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }