📜 Changelog — Nautilus, Undead & Camel Update
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* ⚙️ Updated to 1.21.11
* 🚫 Undead mobs will no longer mount undead transports if there isn’t enough space
* 🐪 You can now transport Villagers and Wandering Traders using a Camel while holding an Emerald or Emerald Block in your offhand (previously main hand only)
* 👻 Increased Happy Ghast leash distance in order to mounting mobs from 4.5 → 6.3 blocks
* ⚡ Improved overall performance
* 🐚 Increased Nautilus health from 15 → 30
* 🧟♂️ Increased Zombie Nautilus health from 15 → 24
* 📜 Updated in-game gamerule descriptions
* 🌊 Both Nautiluses are now 10% faster
* 🍗 Nautiluses now drain Hunger on their riders
* ⚙️ Added gamerule do_nautilus_armor_durability
* ⚙️ Added gamerule do_nautilus_buffs
* ⚙️ Added gamerule do_nautilus_apply_hunger
* ⚙️ Added gamerule do_zombie_nautilus_deflect_trident
* ⚙️ Added gamerule do_skeleton_horse_deflect_arrow
* 🛡️ Added durability and new stats to Netherite Horse Armor
* 🐚 Nautilus Armor now works like horse armor, except it can only be enchanted with chestplate enchantments
* 💚 Nautiluses now regenerate health like horses
* 🔁 Renamed gamerule do_undead_horses_rideable_again → do_undead_mobs_rideable_again
* 🔁 Replaced gamerule do_undead_horses_burning → do_skeleton_horses_burning
* 🔁 Replaced gamerule do_skeleton_horseman_spawning → do_skeleton_horse_trap_spawning
* 🗑️ Removed gamerule do_zombie_horseman_spawning
* 🛡️ Players/Mobs riding a Zombie Nautilus deflect tridents with an 80% chance
* 🔱 Each level of Impaling increases the chance to penetrate the Zombie Nautilus’ protective aura by 5%
* 🏹 Players/Mobs riding a Skeleton Horse deflect arrows with a 99% chance
* 🎯 Each level of Piercing increases the chance to penetrate the Skeleton Horse’s protective aura by 10%
* 🧹 Removed treasure enchantments from Jockey mobs
* ⚡ Zombie Horses and Skeleton Horses are now 50% faster
* 🐪 Camel Husks:
1. 60% faster
2. Step height: 1.5 blocks
3. 50% increased burning time
4. Max health: 32
5. Cannot transport entities
* 🐫 Regular Camels:
1. 50% faster
2. Step height: 2 blocks
3. 50% reduced burning time
4. Max health: 40
5. Can transport entities
* 🗑️ Removed command /function .summon/mcs_trails_and_trips
* 🦴 Skeleton Trap now spawns with a 0.96% chance instead of a skeleton (on world surface)
* 🏹 Skeleton Horsemen no longer attack each other after accidentally hitting one another with arrows
* 🐺 Wolves now have improved AI for attacking Skeleton Horses
* 🐪 Camel Husks now remove Hunger and Weakness effects from their passengers
* 🎁 New items are now accessible via the menu
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }