* **Sign activation related fixes:**
* **[ ! ] Fixed** signs not activating when at chunk borders
* **[ ! ] Fixed** signs not activating when placed while a train is on the rails above
* **[ ! ] Fixed** plugin or command-created signs not being recognized
* **[ ! ] Fixed** signs placed using ctrl-middle-click not being recognized
* **[ ! ] Fixed** signs attached to the back of vertical rails not working
* **[ ! ] Fixed** detector sign staying activated when a train on it splits in two
* **Mutex related fixes:**
* **[ ! ] Fixed** mutex sign not at all co-operating with TC-Coasters
* **[ ! ] Fixed** smart mutex not being very smart sometimes
* **[ ˄ ] Improved** mutex train enter priority logic
* **[+] Added** detailed information to the /train status command
* **[+] Added** animation node copy-paste functionality to animation menu
* **[+] Added** animation movement control - can simulate wheels now
* **[+] Added** hover tooltips and clickable items in train list
* **[+] Added** unloaded train selector condition
* **[+] Added** train flip command
* **[+] Added** lock orientation feature in /train save - so trains don't flip anymore when saving again
* **[ ! ] Fixed** shutdown sequence so third-party rails don't end up used after plugin is disabled
* **[ ! ] Fixed** furnace cart not accepting charcoal (vanilla parity)
* **[ ! ] Fixed** a glitch with the seat attachment when going upside-down
* **[ ! ] Fixed** some issues of trains sticking around in the member lookup cache
* **[ ! ] Fixed** trains not properly restoring on startup inside spawn chunks / older mc versions
* **[ ˄ ] Improved** direction triggers to also support TC-Coasters junction names, e.g. [+train:1]
* **[ ˄ ] Improved** flexibility of using (colored) train names, restrict use of dot
* **[ ˄ ] Improved** performance of rail tracking to also keep the chunks ahead loaded
* **[ ˄ ] Improved** performance attachment network synchronization (packet thread per player)
* **[ ∗] Changed** physics logic to no longer do stuff in Entity onTick() - caused clock jitter issues
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }