* **[+] Added** new Sequencer attachment for automatically playing sounds and sound loops
* **[+] Added** debugging mode for debugging when trains split apart
* **[+] Added** new pathing mutex to replace the waiter sign
* **[+] Added** optional spawn limit per saved train name
* **[+] Added** max train/cart limits and spawn sign cooldown in configuration
* **[ ˄ ] Improved** chest item to deplete items when finite
* **[ ˄ ] Improved** auto-routing station to also do path prediction, like switchers do
* **[ ˄ ] Improved** mutex sign debugging to use display entities, no longer lagging out players
* **[ ! ] Fixed** an issue of recursive chunk loading in the sign tracker some people had issues with
* **[ ! ] Fixed** server hang due to recursive physics connecting redstone wire to signs
* **[ ! ] Fixed** trains being saved with the wrong position on server shutdown, causing issues
* **[ ! ] Fixed** name-less ticket cloning assigning all default properties
* **[ ∗] Changed** destination sign building logic to deny if destination already exists
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }