## Removed trim usage limits and merged empowerment
And added compatibility to 26.2 (so far). Recommended to update the resource pack.
[Trimmaxing SMP](https://discord.com/channels/1189748546300297378/1191240592940859482/1511720350139027486) had early access, and will be starting soon [(Discord)](https://discord.gg/BnZx7WyybT)
<details><summary>v4.0.0 Changelogs</summary>
- Any number of players can use any trims however they like now, instead of multiple abilities breaking if two players used the same trim
- The trust system has also been remade, and is now properly stored on the player
- Added "Ownership System" as a core setting, defaults to off and self explanatory
- Some messages and settings are now changed to account for this, defaulting to simplicity but explanations favoring the old system.
- Removed a lot of less useful abilities, merged some others, and added a few ; every trim has 4 abilities
# Trim changes
- Wayfinder
- **Removed**: Traversal, Paired Locator, and parts of Explorer++
- Explorer and Locator now work while holding spears, compasses, or standing on a few other blocks
- Grapple can now be used on entities (pulls the user)
- Increased Grapple collision size to work on the very corner of blocks
- Increased the frequency at which Explorer is used, keeping effects more consistent
- Removed the speed clear from stopping sprint
- Silence
- **Removed**: Serenity, and Blindness immunity
- Darkness only applies while in combat, and no longer affects mobs with Weakness
- Harvester is now 0-1 Echo Shards, with the setting now defining the maximum amount
- Tracking and Amethyst particles no longer activate on spectator players
- Vortex damage no longer scales with difficulty, now defaults to very slightly below Hard
- New scale setting for Vortex on 1.21+
- Increased Vortex armor reduction
- Host
- Exchange now works on untrusted players, and can no longer be used on players who recently swapped gamemodes
- All golems spawned by Host will immediately be able to attack players
- Removed Guardian granting nearby Iron Golems Strength, and reduced the maximum counter for golems by 1
- Guardian now causes player-made Iron Golems to attack players
- Golems spawned by others will only attack players if Guardian is activated near them
- Coast
- **Added** Fishing Streak: Large drop of fishing loot and bonus to other abilities, increasing based on days
- Pirate now grants additional effects and works while riding in any boat
- Updated fish death message to use the vanilla arrow death message
- Improved Pufferfish projectile rotation upon spawning
- Removed location requirement from Fisher
- Dune
- Archeologist now gives an additional loot pool of valuable items
- Raisure damage now goes up by half as much but twice as fast
- Increased Sandstorm duration
- Increased Geyser duration and healing strength, but added a limit of 3 at once
- Eye
- **Removed**: Base Reveal (automatic glowing)
- Added knockback to Disfigure
- Added more death messages to Fear and Scare
- Removed trusted players losing Fear faster
- Spire
- **Removed**: High Jump, and Weightless Field. Still has Slow Falling.
- Added knockback to Void Plunge
- Reversal and Impact Blast now work together
- Sneak Reversal now has more use against Happy Ghasts
- Replaced the throw limit and land restriction for Blast-o-Breath with a short cooldown and sneak-to-not-use
- Increased the distance of low Guidance range, and spear punishment now works at low range
- Wild
- **Removed**: Nature's War, and Grounded
- Grass Traps now work on azalea, normal moss, normal dirt, and mossy cobblestone
- Sprout now works with pitcher & torchflower seeds, and requires sneaking
- Reduced ambient particles on <1.21
- Raiser
- **Added**: Attunement: Slowly generate experience and steal it from others
- Rib
- **Removed**: Flaming Aegis
- **Added** Withering: Natural Wither Skeletons have increased drops and a chance to empower your next hit against players (replaces Decapitation and Infliction)
- Updated skull death message to use the vanilla skull death message
- Ghasted enchantment will no longer activate Cursed Deflect (now Nether Volley)
- Shaper
- **Removed**: Explosive Master (not Expert)
- Will no longer gain Resistance to slow TNT minecarts
- Tide
- Reduced maximum range of Long Thorns, and it now only activates on damage that activates a Guardian's (entity) thorns
- Increased Tidal Surge cooldown and reduced damage
- Reduced maximum Tidal Stacks by 1
- Tidal Stacks will no longer generate while far beneath oceans, aka in caves
- Vex
- Vulnerability now requires at least two axe hits to clear Absorption once
- Also removed trust from this ability
- Reduced Isolation buff duration and synergy bonus
- Reduced quest-mob damage on Hard
- Improved kill bonus reliability
- Ward
- **Added**: Parry: Blocking an attack within short period of using a shield will reward the user
- Sentry
- Sharpshooter grants additional damage based on consecutive arrow hits, regardless of if its the same target
- Snout
- Gold with Gamble's throwing enhancement will no longer disappear upon hitting a target
# Objectives / progression
- Added "Objective Completion" as a child of "Objective Type", which prevents objectives from being registered as complete when completed, allowing multiple players to progress and/or obtain the corresponding trim
- Trim synergy now requires the player to have killed a Wither
- Slightly increased the cooldown on progressing Eye's task
- Reduced the chance of Dune's quest "failing", but it now requires a second suspicious sand block
- Wayfinder no longer has unique progression, its quest groups structures, and Mushroom Fields isn't a bonus
- Raiser's quest progress now resets on death
- Rib's quest no longer requires wearing a Wither Skull
- The normal Creator music disc can now be used with Bolt's quest
# Settings / systems
- Setting visibility is now based on other settings, like Random Task Defender only visible if Objective Type is set to Tasks
- Added small icons to the advancement guides, and updated their order to be more helpful for server settings
- The "Template Clearing" system will now prevent item-drop enforcement if disabled
- If Template Clearing is disabled, armor won't be transferred when dropped
- Templates dropped on death will now be properly stored
- Removed "armor controls ownership", and temporarily the "egg bonus" settings
- Added a form of fallback in case another datapack breaks trim detection
- Small organization optimizations to help mitigate the performance reduction from usage limit removal
# Miscellaneous
- Reversed the order in which logs appear, so most recent is at the bottom of chat
- Added vanilla synergy to previously empowerable trims, with Amethyst working with Spire to give Quartz bonus
- Removed trust effects from Vulnerability and Fear's reduction
- Adjusted some sounds to make them more balanced, or quieter if they can be stacked like Gamble
- Updated the descriptions of some abilities
- Every ability message completely fits into maximum chat size in English
- Sorted some abilities in info messages based on their importance, for easier use with a certain planned addition
# Fixes
- One-tick projectile startup delay (projectiles should feel faster and more responsive)
- Flow and Bolt templates not being stored
- Thorns not appearing on Raiser's objective progress on 1.21.5+
- Vex's quest breaking if the enemy doesn't spawn for any reason
- Grass Trap and Gamble-Halt teleporting players after death
- Partial Grass Trap, Halt, & Vortex desync effects
- Name restore system not returning proper ID
- Flow's quest being completable via Rib's quest on Hard
- Host Exchange particles only being visible to one player
- Flow's quest not resetting if landing on a block with nothing below it
- Explosive Expert triggering twice on <1.21
- Silence objective not being re-completable
- Spire's initial quest notification using Tide's color
- Blacklist not working on Tide and Wayfinder's task
- Menu sounds not playing in other dimensions
- Fireballs usable for Flow's quest again
- Toggles menu not displaying the full top message on <1.21
- Vulnerability sometimes not working
- Going below sprint level with Wayfinder on 1.21+
- Ability descriptions not displaying the proper sneak keybind
- Additional spectator-related issues
- Golden Dandelion not giving an effect with Wild's Florist
- Trust badges not appearing on <1.21.5
- Several death message issues
- Bonus Emeralds set to 0 not preventing use on 1.21+
- TNT dropped by other players being affected by Shaper
- Guidance cooldown not resetting and Reversal entering cooldown when entering the End on <1.21
- Multiple tridents using a stack via Tide's loyalty ability in the Nether
- Rare cooldowns not naturally resetting
- A sliver of Ward's maximum field not giving effects
- Other players activating the Wind Barrage tutorial
- Abilities interrupting smooth player rotation
- Incorrect experience drain during the first few seconds of Raiser's Conversion
- Sentry Ballista costing an extra minute on 1.20.5
- Not receiving maximum Zoologist effect while in a Jungle
- Host's Guardian gaining Strength from Morale and not spawning with effects on <1.21
- Secondary target issues from Salmon-Fire and Ballista
- Wayfinder objective menu not displaying blocks walked on <1.21
- Wayfinder quest number display not being interpreted on 1.20.5
- Untrim not working on 1.20.5
</details>
Optional dependencies
Trims Fix
Any compatible version
Trims Resources
Any compatible version
Developer information
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