- Fixed two major issues which cause tasks to literally be impossible to progress, and one of the (less important) timers not existing on 1.20.2
- Added compatibility with 1.20.0 and 1.20.1, though it disables: Any-Slot Tidal Trident, Wayfinder Distance & Teleporters, TrimOwners, and Template-Prevention for owners
- Fixed some inconsistencies with messages, and added a indicator when trimmed armor is returned to you.
- Whenever completing a task, you'll get a message similarly to empowered materials, giving most of the information you need about the trim, which includes the material it goes well with. Theres also now a setting to announce whenever a task is completed, on by default.
- Added (and pointed out) more settings, like Keep Inventory, Trim Usage, Tasks, Transfer-Trim-on-Death, Completion Announcements, One-Trim-Per-Player, etc. You can get a guide book by typing /function blue:settings/guide
- Added ``/trigger TrimSettings.BLUE`` to display the above settings, but it'll only display trim usage if its disabled, and task availability if its set to "owner only", since you can figure out the other 2 through the advancements page.
- Added faster piglin trading and fire resistance to Snout, and possibly buffs to it. Also, when Sentry and Snout are next to eachother, they both gain a simple buff.
- Added some more "trim vs trim" scenarios, like Wild vs Shaper, more Ward vs Silence, etc.
- Improved the datapack removal function, and added confirmation(s)
- A few more optimizations, but mainly when used on 1.20.3+
- Resource pack updated to work with Wild's seperate damage type for the vine traps, instead of (once again) death being by "sweet berry bush"
- And once again, more changes that I either forgot to mention, or were too small.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }