## Major Changes
- Added fragile Skulls
- Disappear when leaving a level to prevent keeping skulls from levels
- Level Changes
- limbo1 `Illusionary Paradise`
- Fixed an unprotected gap inbetween Room `Hall of Nails` and Room `Filthy Staircase`
- Fixed a bunch of Spawner Listeners `yaw` Attribute
- Replaced Skulls with fragile Skulls
- limbo2 `Halls of the Blameless`
- Fixed an unprotected gap in Room `Lava`
- Fixed an unprotected gap in Room `Hideous Court`
- Replaced Skulls with fragile Skulls
- Added some more Stained Glass Windows
- limbo3 `Clair de Lune`
- Fixed an unprotected gap right outside the Entrance Elevator
- Replaced Skulls with fragile Skulls
- Fixed Bucket Items being usable to both take and place fluids in protected Areas
- Fixed Flint and Steel being usable to place fire in protected Areas
- `Disable Flashy VFX` Setting is now disabled by default
- It was enabled by accident
- Fixed `punch_breakable` and `knuckle_breakable` block tags not working properly
- Knuckleblaster punches and blasts can now break cracked stone bricks
- Ultracraft Explosion Knockback will now always go upwards
- As in, it takes the absolute value of y; it still applies velocity on the x and z axis of course
- Fixed Magnet Slots not being freed up when a Magnet is removed
- Updated Russian Translation provided by closet748
## Commands
- Fixed `/ultracraft progression level grant-all` not unlocking Level `clair de lune`
- Fixed `/ultracraft progression <unlocked//obtained> grant-all` not unlocking `Hivel Wings`, `Blood Healing` and `UltraHUD`
- Added `/ultracraft progression <list> revoke-all <target>`
- Clears the given progression list on given targets (level unlocks are still global, so any target will affect everyone)
## Tweaks
- Buffed Knuckleblaster Explosion Damage (1.0 -> 2.0)
- Increased Style decay rate
## Minor Changes
- Fixed Shotgun Pump Animation
- Fixed the Counterfeit Music Disc not being in the REI Music Disc Item Group
## Resource Changes
- Reverted some unintended changes to the shotgun model in 2.2.0 (mainly animation related)
Optional dependencies
LambDynamicLights - Dynamic Lights
Any compatible version
Better Combat
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }