# Changelog v0.6.2
- Fixed Shade Blossom Bandage Recipe
- Fixed
Unable to load model: 'minecraft:item/pick_crushing_0' referenced from: valoria:prospectors_pick#inventory: java.io.FileNotFoundException: minecraft:models/item/pick_crushing_0.json
Unable to load model: 'minecraft:item/pick_crushing_2' referenced from: valoria:prospectors_pick#inventory: java.io.FileNotFoundException: minecraft:models/item/pick_crushing_2.json
Unable to load model: 'minecraft:item/pick_crushing_1' referenced from: valoria:prospectors_pick#inventory: java.io.FileNotFoundException: minecraft:models/item/pick_crushing_1.json
- Fixed
Couldn't load tag minecraft:impact_projectiles as it is missing following references: valoria:poisoned_kunai (from main)
Couldn't load tag valoria:smoke_particle as it is missing following references: valora:infernal_core (from main)
- Fixed Cattail generation
- Fixed Pot generation
- Nerfed Rune's
- Buffed Silken Kunai
- Added Suspicious Ice generation
- Added Suspicious Iceberg generation
- Added Experience drop from Mobs
- Added Trolls
- Added Succubus
- Added Epic Fight compat (will be released as datapack, later maybe as mod that will fix some issues with abilities of modded weapons and maybe curios)
- Added Crypt Lantern
- Added Sake to Creative Tab
- Changed Tipsy effect balance
- Drinks are placeable now
- Drinks are stackable up to 64 now
- Animated Goblins
- Reworked Goblins
- Decreased amount of bones dropped from Goblins
- Resprited all the drinks
- Updated to Forge 47.2.20
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }