VOA 1.8.6 ----------------------------------------------
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**This is a big one!**
New Mobs, and Dungeon Rooms (Monastery & Market)
Alot of balancing to how the Market Dungeon plays out (Including the weapons you obtain in the dungeon).
-Consider this the first major overhaul of this dungeon.
Added Archelogy mechanics to Monastery's and Market Dungeons. Bring a brush!
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**Additions:**
-New Mob: Dream Eater
-New Mob can be found in the Deep Dark of the Market Dungeon.
-Ranged mob which smites players.
-Can Hatch Gila Eggs.
-Extremely formidable foe.
-Weakness and slowness buff upon smite.
-100HP
-Considered a “Monsterous” Enemy (Lucky Spells do not instantly transform Monstrous entities)
**Changelog- Market Dungeon:**
-Design Change! Markets are now designed for more “Breaching-Style” tactics versus mining.
-The Deep Dark/ Now focuses around swarm tactics and traps in order to clear each floor.
-Buffed Ethereal Citizen Spawners (Citizens are MUCH faster)
-Buffed Ethereal Watcher (Flame 1 >> Flame 2)
-Buffed Ethereal Watcher (Punch 2 >> Punch 3)
-Decreased Gila Volume (Not as obnoxious)
-New Deep Dark Rooms added to the Market Dungeon.
-Added New Market Rooms
-Changes to existing Market Rooms
-Changes to all Deep Dark rooms.
-Buffed Reaper (15 atk dmg >> 16 atk dmg).
-Mining Fatigue lvl increased from Level 2 >> Level 3. Making it harder to mine.
-The Marauders Market now has a chance to spawn up to two “Golden Chests” - which feature the same tier loot as found in the Boss Room.
-Gila Nerf >> Lowered Health from 50HP >> 36HP - Bonesket should now “One-shot” this Mob.
-Gila Nerf >> Lowered Movement Speed from 0.40 >> 0.35
-Musket should now “One-shot” this Mob.
-Ender Demon Melee Atk damage nerfed >> Was 40 >> Now is 28.
-Reaper Mob no longer drops Plates.
-Archaeology Focus! Added in Suspicious sand that can now be found around the Market Dungeon.
Ethereal Buff:
-Ethereal Pirates no longer apply the weakness debuff.
-Citizens are the only Ethereal mob to grant this buff now.
**Market - All Loot Tables**
-Netherite Scrap increased.
-Tnt Spawn increased.
-Dyna-Bomb increased.
-Increased Rare loot (Weapons).
-Increased Flint and Steel Spawn.
-Decreased Magic Tome drop from Ethereal Mobs.
**Changelog- Monastery Dungeon: **
-Archaeology Focus! Added in Suspicious gravel that can now be found around the Monastery Dungeon.
-New Fort Room - Jailhouse
-Negative Blessing Event has a chance to spawn a Grotesque Titan.
**General Changes:**
-Fixed Wraith Burn
-Fixed Wraith/Abomination Sounds not rendering properly.
-Abomination: Reduced HP from 38 >> 36 - Bonesket should now “One-shot” this Mob.
**Swords Changes:**
-After playtesting, much needed buffs have been added to many of the newer swords to make them competetive.
-Buffed Ice Sword: Did 8 Freeze Damage >> now does 12 Freeze Damage.
-Ice Sword now applies slowness for 3 seconds when its blizzard ability is activated.
-Spectral Scimitar
-No longer comes with Unbreaking 3 >> Now is Unbreaking 1.
-Nerfed, Now comes with Smite 4 >> Was Smite 5.
-Psionic Sabre
-Buffed; Now applies a strength buff for 5 seconds upon triggering its fleet ability.
-Buffed; all abilities now last for 5 seconds (Was 3)
-Buffed; Now comes with Sharpness 6 (Was 5)
-Cookie Monster
-Buffed; Now has Smite 1 included.
**Resource Pack:**
-Updated to version 1-6-2
-Dream Eater Mob Textures added.
-Probably some other tweaks that I forgot about.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }