## What's in the Update?
_Many of the Xblades in the game were flat-out broken.
Or if they did work, they did not live up to the hype._
_I'm happy to say that is no longer the case!
All Blades now do a hybrid damage (Smite/Sharpness) alongside their current abilities!
You can now consider these another type of endgame sword that you can access early in a playthrough (If you are lucky)._
## Hotfix/Changelog:
**Harmony:**
- *Harmony: Increased healing range
- *Harmony: Increased healing effect to all friendly mobs.
- *Harmony: Increased damage effect to all undead mobs.
**Dangerous:**
- *Increased Enchanted base stats.
- *Added Wither effect & increased burn damage.
- *Slightly increased burn range.
**Chaos:**
- *Fixed an issue where the firework effect would not trigger.
- *Increased Enchanted base stats.
- *Firework does more damage (Was 20 >> Now 30)
- *Higher chance for firework effect.
**Lucky:**
- *Fixed an issue where the luck tag could be applied to you, breaking the world and making the game unplayable (You would just repeatedly teleport down to the void).
- *Fixed an issue where the luck effect wouldn’t trigger.
- *Fixed an issue where the luck effect wouldn’t trigger on large Monstrous entity.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }