- Added a new dynamic cosmetics system. The mod now automatically creates a viltrumitetextures folder inside your .minecraft directory.
- Just drop your custom .png files into the skins or capes folders and they will be loaded directly into the game.
- Added the /skin <name> and /cape <name> commands. You can also use "off" to toggle them off.
- Added the /model <default|slim> command to adjust your arm thickness to match your equipped skin.
- The mod automatically extracts the default skins (Omni-Man, Lucan, etc.) and the red cape into your folders if they are empty on startup.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }