## This update breaks worlds
If you have any testing worlds, please go to your world folder and delete the `power_systems` directory. All of the wires in your world will be deleted with it, unfortunately.
### Fixes and improvements
- Wires now properly render interdimensionally
- Now wires drop if you overextend it when trying to connect wire posts, when you break wire posts, and when you cut them with pliers
- Grids now don't break when a part of one is in an unloaded chunk. The remainder of the grid freezes until all of the connected appliances are loaded again
- Fixed Heaters not seeing already existing blocks when placed
### Changes
- Wires can now be placed on fences and chains
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }