initial beta
- ropes
- magnets
- survival compat
- recipes
- ship lead and lead cutter
known issues:
- ropes are red
- magnets aren't working mostly, (mostly fixed in dev) but they're not gonna break worlds
- constraints can break if one ship is too heavy (but its a ridiculously high weight, so not too much of an issue currently?
### planned features/fixes for 0.0.4
- everything above
- retractable ropes?
- create compat, not depend
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }