- fixed Insomnia evasion sound being stereo instead of mono as intended
- fixed emissive armor layers not applying to Cyborgs
- nerfed biotechne gain per second by x10
- death now spreads
- increased armor durabilities
- Sentress now has durability
- Cyborgs now have a 1 in 15 chance to spawn with Sentress armor
- Cyborgs now account for a held item and won’t override it when spawning
- optimized Ionic Crucible rendering when not active
- fixed Ionic Crucible not working as intended
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }