- Cyberstations and Armament Station now require at least 5 durability on a used saw before crafting implants/weapons
- Changed some block break particles
- Fixed ‘Above and Beyond’ advancement condition (its now achievable), visibility (no longer hidden), root (‘place cyberstation’ advancement instead of ‘cyberfunk’) and type (goal instead of challenge)
- Added ’Malware’ advancement (granted upon crafting your first Software)
- Defense now reduces damages that aren’t from a source entity
- Sabotage stat now deals a damage type that ignores Defense, but deals less according to your attack damage and the enemy’s Sabotage
- Adjusted some implant stats (Enforced Tibia, Virtual Pacemaker, Camoguard, Spiked Knuckles)
- Adjusted some boss stats
- Changed ‘Cyberfunk’ advancement from goal to task
- Altered boss interruption requirement calculation
- Fixed Armacrafting clearing the entire blueprint slot instead of shrinking it by 1
- Ego Death is now limited to one per world
- Reworked Betrayal a bit
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }