**DON'T FORGET TO DELETE THE ZOE FOLDER LOCATED AT /config/zoe**
- Improved /zoe_techne command
- Added new implants (like, 5 more or something)
- Added sound feedback for implant failing to equip
Changed Biotechnic system (operating on others for implants)
- Added new creative tabs to sort all items and blocks neatly
- Implant damage is now increased (make sure you have a good ripper!)
- Biotechne increase is now applied properly
- Fixed Biostation recipe
- More fixes and changes
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }