-Baked an **event listener** array to stop the animation if needed. This includes player onLanding, swimming & flyFalling.
-Fixed elytra clash again via the new animation stop event listener.
-Fixed the animation delay ticks when player fall on solid surface without watersource.
-Neoforge port
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }